SDI Technologies iH30 Spezifikationen Seite 72

  • Herunterladen
  • Zu meinen Handbüchern hinzufügen
  • Drucken
  • Seite
    / 147
  • Inhaltsverzeichnis
  • LESEZEICHEN
  • Bewertet. / 5. Basierend auf Kundenbewertungen
Seitenansicht 71
Advanced Topics
Quadro SDI Output PG-03776-001_v06 | 67
Table 10-3. Video Memory Required by an Application
Framebuffer Width: 1920 Height: 1080
Color :
(32-bit RGBA, double buffered)
1920 x 1080 x 4 x 2 / 1024 / 1024 = 15.82 MB
Depth :
(32-bit with packed stencil)
1920 x 1080 x 4 / 1024 / 1024 = 7.91 MB
Overlay :
(16-bit front + back)
1920 x 1080 x 2 x 2 / 1024 / 1024= 7.91 MB
Total:
31.64 MB
Pbuffer Width: 1920 Height: 1080 Samples Per Pixel: 4
Color:
(32-bit RGBA, double buffered)
1920 x 1080 x 4 x 4 x 2 / 1024 / 1024 = 63.28 MB
Depth:
(32-bit with packed stencil)
1920 x 1080 x 4 x 4 / 1024 / 1024 = 31.64 MB
Total:
94.92 MB
SDI Video Width: 1920 Height: 1080 Num Buffers: 5
1920 x 1080 x 8 x 5 / 1024 / 1024 = 79.10 MB
Grand Total:
205.66 MB
10.6 WORKING WITH GREATER THAN 8 BITS PER
COMPONENT
SMPTE specifications support the transmission of greater than 8-bit per-component data
as an SDI video signal. Applications wishing to transmit greater than 8-bit per-
component data may do so by sending FP16 buffer objects or pbuffers to the Quadro
SDI. FP16 is native GPU hardware format with a signed floating point format with a 10-
bit matissa and a 5-bit exponent. After a FP16 render target has been obtained, the
render buffer, texture object or pbuffer must be filled with 16-bit floating point data
prior to transfer. In some cases, this may require that the application image data be
converted from integer to floating point. The data format specified in the video device
configuration determines the expected render target type.
Seitenansicht 71
1 2 ... 67 68 69 70 71 72 73 74 75 76 77 ... 146 147

Kommentare zu diesen Handbüchern

Keine Kommentare